Master of Arts in Animation and Game
A research-driven master’s programme specialising in creative and technical leadership in animation and game development.
Best for:Best for creative and technical leaders in animation and gaming with a passion for project-based learning and industry collaboration.
Overview
The Master of Arts in Animation and Game programme at Darmstadt University of Applied Sciences prepares students for leadership roles in the international media industry. Offered in Dieburg, Germany, this full-time programme combines advanced technical and creative skills with hands-on project experience. Students can specialise in either **Creative Direction** (focusing on art direction, game design, and narrative development) or **Technical Direction** (covering game programming, visual effects, and VR technologies). The curriculum integrates research, industry collaboration, and optional study abroad or internship opportunities, ensuring graduates are equipped for careers as directors, designers, or producers in animation and gaming.
What you'll do
- Develop and lead digital animation and game projects under faculty supervision, gaining hands-on experience in creative and technical leadership.
- Specialize in either **Creative Direction** (art direction, game design, narrative design) or **Technical Direction** (game programming, visual effects, VR tools).
- Participate in research-oriented learning, integrating cutting-edge methods in animation and game development.
- Optionally complete an internship or study abroad semester to enhance industry exposure and cross-cultural collaboration.
- Collaborate with international guest lecturers and industry professionals to refine skills in creative and technical project management.
Requirements
Degree required: Bachelor's degree or equivalent in a related academic field (e.g., Media Arts, Computer Science, Design, or Animation).
Degree offered: Master of Arts (MA)
Language: English; B2 level (IELTS Academic 5.5 or equivalent). No German language requirement.
Instruction: English
- Proven ability to create a strong portfolio demonstrating creative or technical skills in animation/game development.
- Passage of a subject-related entrance exam (portfolio exam followed by an online interview).
- Proficiency in English at B2 level (IELTS Academic 5.5 or equivalent).
- Applicants must choose and specialize in **one** of the two tracks: Creative Direction or Technical Direction.
- No nationality or residency restrictions mentioned.
- No age or prior experience caps specified.
Funding & terms
Programme and admissions
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A catalogue listing does not mean applications are open or funding is guaranteed. Check the source for your intake.
- Intake
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- Duration
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- Taught / research mode
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- Campus
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- Prerequisites
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- Tuition
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How to apply
Applicants must first apply for admission to the programme and then pass an entrance exam consisting of a portfolio review followed by an online interview. The application process is detailed on the programme’s official website. No fixed deadline is listed; applications are accepted until filled.
- CV or resume
- Bachelor’s degree certificate and transcripts
- Proof of English proficiency (IELTS Academic 5.5 or equivalent)
- Portfolio showcasing relevant creative or technical work
- Letter of motivation
Contact
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