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Digital Arts and Media Design● OpenMastersPreview

MSc in Visual Game and Media Design

A two-year interdisciplinary programme blending game design, visual media, and strategic storytelling for careers in entertainment, digital arts, and beyond.

Best for:Best for creative designers, artists, and media professionals with a bachelor’s degree in design seeking to specialize in game design, visual media, and strategic storytelling for careers in entertainment, digital arts, and beyond.

Royal Danish Academy of Fine Arts Schools · Copenhagen, Denmark
More professors at Royal Danish Academy of Fine Arts Schools
game designvisual media creationmotion graphicsdigital storytellingstrategic designservice design
This is a masters position — not a PhD studentship.
Deadline
—
Funding
—
2 years
Start date
Flexible (typically aligned with academic calendar)
Full-time
Location
Copenhagen
Denmark

Overview

The MSc in Visual Game and Media Design at the Royal Danish Academy is a hands-on, two-year programme designed for creative professionals aiming to excel in game design, animation, motion graphics, and visual storytelling. Students engage in both technical creation—such as developing digital games, animations, and motion graphics—and conceptual innovation, exploring business models, user engagement, and interdisciplinary applications like strategic and service design. The curriculum emphasizes collaborative projects, client/user involvement, and the integration of narrative and visual perspectives into emerging fields. Graduates are prepared for diverse careers in the game industry, visual entertainment, and creative strategy, with a strong focus on practical skills and industry relevance.

game developmentanimationmotion graphicsdigital storytellinginteractive media designuser experience designcreative industriesvisual communication

What you'll do

  • Develop digital games, animations, and motion graphics through hands-on projects and creative experimentation.
  • Explore innovative conceptual approaches to game design, narrative world-building, and visual storytelling.
  • Learn business models, client/user engagement strategies, and industry-specific practices in the game and visual media sectors.
  • Apply game, visual, and narrative perspectives to emerging fields like strategic design, service design, and experience design.
  • Collaborate with peers, clients, and industry professionals to create and refine creative projects.
  • Engage in interdisciplinary projects that bridge design, technology, and storytelling for diverse audiences.

Requirements

Degree required: Bachelor’s degree in design or a related field

Language: English proficiency (level not specified)

Instruction: English

Required skills
  • Proven experience in creative design or a related discipline
  • Strong portfolio showcasing design, animation, or game development work
  • Basic proficiency in digital tools for game and media creation (e.g., Blender, Adobe Creative Suite, Unity, Unreal Engine)
  • Ability to work collaboratively in interdisciplinary teams
Nice to have
Experience with game engines (e.g., Unity, Unreal Engine)Knowledge of motion graphics or animation software (e.g., After Effects, Maya)Background in user experience (UX) or service design principlesFamiliarity with industry-standard project management tools
Eligibility
  • Applicants must hold a bachelor’s degree in design or a closely related field
  • No specific nationality or residency restrictions mentioned

Funding & terms

Type
Unknown
Amount
—
Duration
2 years
Programme
—

Programme and admissions

Admissions not verified

A catalogue listing does not mean applications are open or funding is guaranteed. Check the source for your intake.

Intake
Not confirmed by the source
Duration
Not confirmed by the source
Teaching language
Not confirmed by the source
Taught / research mode
Not confirmed by the source
Study mode
Not confirmed by the source
Campus
Not confirmed by the source
Prerequisites
Not confirmed by the source
Application instructions
Not confirmed by the source
Tuition
Not confirmed by the source
Funding
Not confirmed by the source

How to apply

Deadline: Unknown (likely rolling or seasonal)

Applicants must submit their application through the official portal of the Royal Danish Academy. Required documents typically include a CV, portfolio, bachelor’s degree transcripts, and a statement of purpose. Additional materials may be requested based on the programme’s specific requirements.

Documents required
  • CV
  • Portfolio showcasing creative work
  • Bachelor’s degree transcripts
  • Statement of purpose or letter of motivation
↗Check programme and admissions

Contact

Admissions Office· Admissions Coordinator

admission@kglakademi.dk

Lab
School of Design
Royal Danish Academy of Fine Arts Schools
Denmark
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Check admissions, intake and funding with the official source; a listing does not mean applications are open.