Master of Science in Informatics: Games Engineering
A research-oriented master’s programme at TUM School of Computation, Information and Technology specialising in advanced games engineering and technology.
Best for:Best for computer science graduates or professionals with a strong foundation in games engineering seeking advanced technical and research skills in specialised areas like graphics, AI, or hardware-aware programming.
Overview
The Master of Science in Informatics: Games Engineering at the Technical University of Munich (TUM) is a two-year, research-focused programme designed for students with a background in computer science or games engineering. It integrates theoretical knowledge with practical applications, allowing students to specialise in areas such as computer graphics, autonomous systems, or game theory. The curriculum combines lectures, seminars, research projects, and a final thesis, while also offering supplementary modules in business planning and intercultural communication. Graduates are prepared for leadership roles in the gaming industry or further academic research, including PhD studies. The programme is taught entirely in English and is based at the TUM campus in Garching near Munich.
What you'll do
- Attend lectures and seminars covering advanced topics in games engineering and computer science fundamentals.
- Engage in research projects and practical modules to apply theoretical knowledge to real-world problems.
- Complete a master’s thesis in the fourth semester, demonstrating independent research and technical expertise.
- Participate in supplementary modules on business planning, management skills, and intercultural communication.
- Select two specialisation lines from a range of options, tailoring your studies to your interests and career goals.
Requirements
Degree required: Bachelor of Science in Informatics: Games Engineering or an equivalent degree with a strong foundation in computer science or games engineering.
Degree offered: Master of Science (MSc)
Language: English; C1 level (TOEFL iBT 88, PTE Academic 65, IELTS Academic 6.5, or Cambridge English C1 Advanced).
Instruction: English
- Proven academic background in computer science or games engineering.
- Basic knowledge of games engineering principles and technologies.
- Ability to write a statement of reasons for programme choice and a scientific essay.
- Proficiency in English at C1 level (verified by TOEFL, IELTS, or equivalent).
- No minimum German language requirement.
- GRE or Gate Test mandatory for applicants with a degree from Bangladesh, China, India, Iran, or Pakistan.
- Preliminary documentation from uni-assist required for applicants with a Bachelor’s degree obtained outside Germany.
Funding & terms
Programme and admissions
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How to apply
Deadline: 2026-11-30 (summer semester) / 2026-05-31 (winter semester)
Applicants must submit their application through the official TUM application portal. Required documents include a CV, statement of reasons, scientific essay, proof of English proficiency, and academic transcripts. GRE or Gate Test scores may be required for applicants from specific countries. Preliminary documentation from uni-assist is required for international applicants.
- CV
- Statement of reasons for programme choice
- Scientific essay
- Proof of English proficiency (TOEFL, IELTS, etc.)
- Academic transcripts and degree certificate
- GRE or Gate Test scores (if applicable)
- Preliminary documentation from uni-assist (if applicable)
Contact
Create a free profile to unlock your personal match score, the full requirements, funding details and how to apply — in English or Persian.